Gym Sync

Research | Branding | Product Design
Project type: Senior Academic Project
Role: Branding, UX Research, UI Design, Prototypes
Software: Photoshop, Illustrator, XD

The Gym Sync App was a senior project conceptualized by me and a team of 4 other students in our User Centered Design class at UCF. My role as the lead designer was to facilitate design sprints to execute all deliverables which included: creation of a viable business model and strategy; market research to define our customer segments and discover gaps that could be exploited; validation of our hypothesis through user testing and surveys; and ideation of the brand identity and user interface.


While researching workout apps we found that our competitors did not offer people seeking a personal trainer the ability to connect with one in their area or a way for personal trainers to market themselves. Our strategy was to design a product that solved those problems and delivered solutions for each user.


  1. Develop a viable business model by defining revenue streams and customer segments.
  2. Create a clear value proposition for our product to entice customers to use it.
  3. Test our hypothesis and validate our assumptions with real people.
  4. Design an end-to-end experience based on validated user research.

Design Process

Gym Sync UX design process

Market Matrix Chart

Gym Sync Market Matrix Chart


Gym Sync workout app lo-fidelity prototype

Screen Flow

Gym Sync workout app user flow diagram showcase

Final Mockups

Gym Sync workout app high fidelity prototype showcase Gym Sync workout app isometric mockup design showcase

Like what you see?

Let’s talk about your project and how I can help you.

Shoot me a message